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15 | #define SG_BUILD_LIBRARY |
16 | #include <siege/audio/source.h> |
17 | #include <siege/util/list.h> // plist |
18 | |
19 | #include <stdlib.h> |
20 | #include <math.h> |
21 | |
22 | #include <al.h> |
23 | #include <alc.h> |
24 | |
25 | static ALCdevice* audioDev; |
26 | static ALCcontext* audioCtx; |
27 | |
28 | #define ALSRCD(x)(*(ALuint*)(x)->handle) (*(ALuint*)(x)->handle) |
29 | #define ALSRC(x)(*(ALuint*)((x)->dispatch)->handle) ALSRCD((x)->dispatch)(*(ALuint*)((x)->dispatch)->handle) |
30 | |
31 | static ALint queryi(ALuint source, ALenum q) |
32 | { |
33 | ALint ret; |
34 | alGetSourcei(source, q, &ret); |
35 | return ret; |
36 | } |
37 | static float queryf(ALuint source, ALenum q) |
38 | { |
39 | float ret; |
40 | alGetSourcef(source, q, &ret); |
41 | return ret; |
42 | } |
43 | static ALint state(ALuint source) |
44 | { |
45 | return queryi(source, AL_SOURCE_STATE0x1010); |
46 | } |
47 | |
48 | static SGuint maxSources(void) |
49 | { |
50 | alGetError(); |
51 | ALuint threshold = 256; |
52 | |
53 | ALuint max; |
54 | ALuint* buf = malloc(threshold * sizeof(ALuint)); |
55 | for(max = 1; max <= threshold; max++) |
56 | { |
57 | alGenSources(max, buf); |
58 | if(alGetError() != AL_NO_ERROR0) |
59 | { |
60 | max--; |
61 | break; |
62 | } |
63 | alDeleteSources(max, buf); |
64 | } |
65 | return max; |
66 | } |
67 | |
68 | SGbool SG_CALL__cdecl _sgAudioSourceInit(void) |
69 | { |
70 | audioDev = alcOpenDevice(NULL((void*)0)); |
71 | audioCtx = alcCreateContext(audioDev, NULL((void*)0)); |
72 | alcMakeContextCurrent(audioCtx); |
73 | |
74 | _sg_srcDisLength = maxSources(); |
75 | _sg_srcDisList = malloc(_sg_srcDisLength * sizeof(SGAudioSourceDispatch)); |
| Call to 'malloc' has an allocation size of 0 bytes |
76 | |
77 | SGuint i; |
78 | for(i = 0; i < _sg_srcDisLength; i++) |
79 | { |
80 | _sg_srcDisList[i].source = NULL((void*)0); |
81 | _sg_srcDisList[i].handle = malloc(sizeof(ALuint)); |
82 | alGenSources(1, _sg_srcDisList[i].handle); |
83 | } |
84 | |
85 | _sg_srcDestroy = sgListCreate(); |
86 | |
87 | return SG_TRUE1; |
88 | } |
89 | SGbool SG_CALL__cdecl _sgAudioSourceDeinit(void) |
90 | { |
91 | while(_sg_srcDestroy->head) |
92 | sgAudioSourceDestroy(sgListPopFirst(_sg_srcDestroy)); |
93 | sgListDestroy(_sg_srcDestroy); |
94 | |
95 | SGuint i; |
96 | for(i = 0; i <_sg_srcDisLength; i++) |
97 | { |
98 | alDeleteSources(1, _sg_srcDisList[i].handle); |
99 | free(_sg_srcDisList[i].handle); |
100 | } |
101 | free(_sg_srcDisList); |
102 | |
103 | alcMakeContextCurrent(NULL((void*)0)); |
104 | alcDestroyContext(audioCtx); |
105 | alcCloseDevice(audioDev); |
106 | |
107 | return SG_TRUE1; |
108 | } |
109 | |
110 | SGAudioSourceDispatch* SG_CALL__cdecl _sgAudioSourceGetFreeDispatch(SGAudioSource* source) |
111 | { |
112 | SGlong mini = -1; |
113 | float minf = HUGE_VAL__builtin_huge_val(); |
114 | |
115 | SGlong blanki = -1; |
116 | SGuint processed; |
117 | SGuint queued; |
118 | |
119 | SGlong i; |
120 | for(i = 0; i <_sg_srcDisLength; i++) |
121 | { |
122 | if(_sg_srcDisList[i].source == NULL((void*)0)) |
123 | { |
124 | _sg_srcDisList[i].source = source; |
125 | return &_sg_srcDisList[i]; |
126 | } |
127 | processed = queryi(ALSRCD(&_sg_srcDisList[i])(*(ALuint*)(&_sg_srcDisList[i])->handle), AL_BUFFERS_PROCESSED0x1016); |
128 | queued = queryi(ALSRCD(&_sg_srcDisList[i])(*(ALuint*)(&_sg_srcDisList[i])->handle), AL_BUFFERS_QUEUED0x1015); |
129 | if(processed == queued) |
130 | blanki = i; |
131 | if(_sg_srcDisList[i].source->priority < minf) |
132 | { |
133 | mini = i; |
134 | minf = _sg_srcDisList[i].source->priority; |
135 | } |
136 | } |
137 | |
138 | |
139 | if((blanki >= 0) || (mini >= 0)) |
140 | { |
141 | if(blanki >= 0) |
142 | i = blanki; |
143 | else if(mini >= 0) |
144 | i = mini; |
145 | |
146 | _sg_srcDisList[i].source->dispatch = NULL((void*)0); |
147 | _sg_srcDisList[i].source = source; |
148 | return &_sg_srcDisList[i]; |
149 | } |
150 | |
151 | |
152 | return NULL((void*)0); |
153 | } |
154 | |
155 | SGAudioSource* SG_CALL__cdecl sgAudioSourceCreate(float priority, float volume, float pitch, SGbool looping) |
156 | { |
157 | SGListNode* node; |
158 | SGListNode* next; |
159 | for(node = _sg_srcDestroy->head; node; node = next) |
160 | { |
161 | next = node->next; |
162 | if(!sgAudioSourceIsPlaying(node->item)) |
163 | { |
164 | sgAudioSourceDestroy(node->item); |
165 | sgListRemoveNode(_sg_srcDestroy, node); |
166 | } |
167 | } |
168 | |
169 | SGAudioSource* source = malloc(sizeof(SGAudioSource)); |
170 | source->priority = priority; |
171 | |
172 | source->dispatch = _sgAudioSourceGetFreeDispatch(source); |
173 | |
174 | if(source->dispatch == NULL((void*)0)) |
175 | { |
176 | free(source); |
177 | return NULL((void*)0); |
178 | } |
179 | |
180 | sgAudioSourceSetVolume(source, volume); |
181 | sgAudioSourceSetPitch(source, pitch); |
182 | sgAudioSourceSetLooping(source, looping); |
183 | |
184 | return source; |
185 | } |
186 | void SG_CALL__cdecl sgAudioSourceDestroy(SGAudioSource* source) |
187 | { |
188 | if(source == NULL((void*)0)) |
189 | return; |
190 | |
191 | sgAudioSourceUnqueueBuffers(source, sgAudioSourceGetNumQueuedBuffers(source)); |
192 | |
193 | |
194 | if(source->dispatch != NULL((void*)0)) |
195 | source->dispatch->source = NULL((void*)0); |
196 | free(source); |
197 | } |
198 | void SG_CALL__cdecl sgAudioSourceDestroyLazy(SGAudioSource* source) |
199 | { |
200 | sgAudioSourceSetLooping(source, SG_FALSE0); |
201 | sgListAppend(_sg_srcDestroy, source); |
202 | } |
203 | |
204 | void SG_CALL__cdecl sgAudioSourcePlay(SGAudioSource* source) |
205 | { |
206 | if(source == NULL((void*)0)) |
207 | return; |
208 | if(source->dispatch == NULL((void*)0)) |
209 | return; |
210 | |
211 | alSourcePlay(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
212 | } |
213 | SGbool SG_CALL__cdecl sgAudioSourceIsPlaying(SGAudioSource* source) |
214 | { |
215 | if(source == NULL((void*)0)) |
216 | return SG_FALSE0; |
217 | if(source->dispatch == NULL((void*)0)) |
218 | return SG_FALSE0; |
219 | |
220 | return state(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)) == AL_PLAYING0x1012; |
221 | } |
222 | void SG_CALL__cdecl sgAudioSourcePause(SGAudioSource* source) |
223 | { |
224 | if(source == NULL((void*)0)) |
225 | return; |
226 | if(source->dispatch == NULL((void*)0)) |
227 | return; |
228 | |
229 | alSourcePause(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
230 | } |
231 | SGbool SG_CALL__cdecl sgAudioSourceIsPaused(SGAudioSource* source) |
232 | { |
233 | if(source == NULL((void*)0)) |
234 | return SG_FALSE0; |
235 | if(source->dispatch == NULL((void*)0)) |
236 | return SG_FALSE0; |
237 | |
238 | return state(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)) == AL_PAUSED0x1013; |
239 | } |
240 | void SG_CALL__cdecl sgAudioSourceRewind(SGAudioSource* source) |
241 | { |
242 | if(source == NULL((void*)0)) |
243 | return; |
244 | if(source->dispatch == NULL((void*)0)) |
245 | return; |
246 | |
247 | alSourceRewind(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
248 | } |
249 | |
250 | |
251 | |
252 | |
253 | |
254 | |
255 | |
256 | |
257 | |
258 | |
259 | |
260 | |
261 | void SG_CALL__cdecl sgAudioSourceStop(SGAudioSource* source) |
262 | { |
263 | if(source == NULL((void*)0)) |
264 | return; |
265 | if(source->dispatch == NULL((void*)0)) |
266 | return; |
267 | |
268 | alSourceStop(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
269 | } |
270 | SGbool SG_CALL__cdecl sgAudioSourceIsStopped(SGAudioSource* source) |
271 | { |
272 | if(source == NULL((void*)0)) |
273 | return SG_FALSE0; |
274 | if(source->dispatch == NULL((void*)0)) |
275 | return SG_FALSE0; |
276 | |
277 | return state(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)) == AL_STOPPED0x1014; |
278 | } |
279 | SGbool SG_CALL__cdecl sgAudioSourceIsActive(SGAudioSource* source) |
280 | { |
281 | if(source == NULL((void*)0)) |
282 | return SG_FALSE0; |
283 | if(source->dispatch == NULL((void*)0)) |
284 | return SG_FALSE0; |
285 | |
286 | SGuint processed = sgAudioSourceGetNumProcessedBuffers(source); |
287 | SGuint queued = sgAudioSourceGetNumQueuedBuffers(source); |
288 | |
289 | return processed != queued; |
290 | } |
291 | |
292 | size_t SG_CALL__cdecl sgAudioSourceGetNumProcessedBuffers(SGAudioSource* source) |
293 | { |
294 | if(source == NULL((void*)0)) |
295 | return 0; |
296 | if(source->dispatch == NULL((void*)0)) |
297 | return 0; |
298 | |
299 | return queryi(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_BUFFERS_PROCESSED0x1016); |
300 | } |
301 | size_t SG_CALL__cdecl sgAudioSourceGetNumQueuedBuffers(SGAudioSource* source) |
302 | { |
303 | if(source == NULL((void*)0)) |
304 | return 0; |
305 | if(source->dispatch == NULL((void*)0)) |
306 | return 0; |
307 | |
308 | return queryi(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_BUFFERS_QUEUED0x1015); |
309 | } |
310 | |
311 | void SG_CALL__cdecl sgAudioSourceQueueBuffers(SGAudioSource* source, SGAudioBuffer** buffers, size_t numbuffers) |
312 | { |
313 | if(source == NULL((void*)0)) |
314 | return; |
315 | if(source->dispatch == NULL((void*)0)) |
316 | return; |
317 | |
318 | size_t i; |
319 | for(i = 0; i < numbuffers; i++) |
320 | sgAudioSourceQueueBuffer(source, buffers[i]); |
321 | } |
322 | void SG_CALL__cdecl sgAudioSourceQueueBuffer(SGAudioSource* source, SGAudioBuffer* buffer) |
323 | { |
324 | if(source == NULL((void*)0)) |
325 | return; |
326 | if(source->dispatch == NULL((void*)0)) |
327 | return; |
328 | |
329 | alSourceQueueBuffers(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), 1, buffer->handle); |
330 | } |
331 | void SG_CALL__cdecl sgAudioSourceUnqueueBuffer(SGAudioSource* source) |
332 | { |
333 | if(source == NULL((void*)0)) |
334 | return; |
335 | if(source->dispatch == NULL((void*)0)) |
336 | return; |
337 | |
338 | ALuint dummy; |
339 | alSourceUnqueueBuffers(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), 1, &dummy); |
340 | } |
341 | void SG_CALL__cdecl sgAudioSourceUnqueueBuffers(SGAudioSource* source, size_t numbuffers) |
342 | { |
343 | if(source == NULL((void*)0)) |
344 | return; |
345 | if(source->dispatch == NULL((void*)0)) |
346 | return; |
347 | |
348 | ALuint* dummies = malloc(numbuffers * sizeof(ALuint)); |
349 | alSourceUnqueueBuffers(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), numbuffers, dummies); |
350 | free(dummies); |
351 | } |
352 | |
353 | void SG_CALL__cdecl sgAudioSourceSetPosition3f(SGAudioSource* source, float x, float y, float z) |
354 | { |
355 | if(source == NULL((void*)0)) |
356 | return; |
357 | if(source->dispatch == NULL((void*)0)) |
358 | return; |
359 | |
360 | alSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_POSITION0x1004, x, y, z); |
361 | } |
362 | void SG_CALL__cdecl sgAudioSourceSetPosition2f(SGAudioSource* source, float x, float y) |
363 | { |
364 | sgAudioSourceSetPosition3f(source, x, y, 0.0f); |
365 | } |
366 | void SG_CALL__cdecl sgAudioSourceGetPosition3f(SGAudioSource* source, float* x, float* y, float* z) |
367 | { |
368 | if(source == NULL((void*)0)) |
369 | return; |
370 | if(source->dispatch == NULL((void*)0)) |
371 | return; |
372 | |
373 | float tmp; |
374 | if(!x) x = &tmp; |
375 | if(!y) y = &tmp; |
376 | if(!z) z = &tmp; |
377 | |
378 | alGetSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_POSITION0x1004, x, y, z); |
379 | } |
380 | void SG_CALL__cdecl sgAudioSourceGetPosition2f(SGAudioSource* source, float* x, float* y) |
381 | { |
382 | sgAudioSourceGetPosition3f(source, x, y, NULL((void*)0)); |
383 | } |
384 | |
385 | void SG_CALL__cdecl sgAudioSourceSetVelocity3f(SGAudioSource* source, float x, float y, float z) |
386 | { |
387 | if(source == NULL((void*)0)) |
388 | return; |
389 | if(source->dispatch == NULL((void*)0)) |
390 | return; |
391 | |
392 | alSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_VELOCITY0x1006, x, y, z); |
393 | } |
394 | void SG_CALL__cdecl sgAudioSourceSetVelocity2f(SGAudioSource* source, float x, float y) |
395 | { |
396 | sgAudioSourceSetVelocity3f(source, x, y, 0.0f); |
397 | } |
398 | void SG_CALL__cdecl sgAudioSourceGetVelocity3f(SGAudioSource* source, float* x, float* y, float* z) |
399 | { |
400 | if(source == NULL((void*)0)) |
401 | return; |
402 | if(source->dispatch == NULL((void*)0)) |
403 | return; |
404 | |
405 | float tmp; |
406 | if(!x) x = &tmp; |
407 | if(!y) y = &tmp; |
408 | if(!z) z = &tmp; |
409 | |
410 | alGetSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_VELOCITY0x1006, x, y, z); |
411 | } |
412 | void SG_CALL__cdecl sgAudioSourceGetVelocity2f(SGAudioSource* source, float* x, float* y) |
413 | { |
414 | sgAudioSourceGetVelocity3f(source, x, y, NULL((void*)0)); |
415 | } |
416 | |
417 | |
418 | |
419 | |
420 | void SG_CALL__cdecl sgAudioSourceSetPitch(SGAudioSource* source, float pitch) |
421 | { |
422 | if(source == NULL((void*)0)) |
423 | return; |
424 | if(source->dispatch == NULL((void*)0)) |
425 | return; |
426 | |
427 | alSourcef(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_PITCH0x1003, pitch); |
428 | } |
429 | float SG_CALL__cdecl sgAudioSourceGetPitch(SGAudioSource* source) |
430 | { |
431 | if(source == NULL((void*)0)) |
432 | return SG_NAN__builtin_nanf("0"); |
433 | if(source->dispatch == NULL((void*)0)) |
434 | return SG_NAN__builtin_nanf("0"); |
435 | |
436 | return queryf(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_PITCH0x1003); |
437 | } |
438 | |
439 | void SG_CALL__cdecl sgAudioSourceSetVolume(SGAudioSource* source, float volume) |
440 | { |
441 | if(source == NULL((void*)0)) |
442 | return; |
443 | if(source->dispatch == NULL((void*)0)) |
444 | return; |
445 | |
446 | alSourcef(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_GAIN0x100A, volume); |
447 | } |
448 | float SG_CALL__cdecl sgAudioSourceGetVolume(SGAudioSource* source) |
449 | { |
450 | if(source == NULL((void*)0)) |
451 | return SG_NAN__builtin_nanf("0"); |
452 | if(source->dispatch == NULL((void*)0)) |
453 | return SG_NAN__builtin_nanf("0"); |
454 | |
455 | return queryf(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_GAIN0x100A); |
456 | } |
457 | |
458 | void SG_CALL__cdecl sgAudioSourceSetLooping(SGAudioSource* source, SGbool looping) |
459 | { |
460 | if(source == NULL((void*)0)) |
461 | return; |
462 | if(source->dispatch == NULL((void*)0)) |
463 | return; |
464 | |
465 | alSourcei(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_LOOPING0x1007, looping); |
466 | } |
467 | SGbool SG_CALL__cdecl sgAudioSourceGetLooping(SGAudioSource* source) |
468 | { |
469 | if(source == NULL((void*)0)) |
470 | return SG_FALSE0; |
471 | if(source->dispatch == NULL((void*)0)) |
472 | return SG_FALSE0; |
473 | |
474 | return queryi(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_LOOPING0x1007) != 0; |
475 | } |