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| 14 | |
| 15 | #define SG_BUILD_LIBRARY |
| 16 | #include <siege/audio/source.h> |
| 17 | #include <siege/util/list.h> // plist |
| 18 | |
| 19 | #include <stdlib.h> |
| 20 | #include <math.h> |
| 21 | |
| 22 | #include <al.h> |
| 23 | #include <alc.h> |
| 24 | |
| 25 | static ALCdevice* audioDev; |
| 26 | static ALCcontext* audioCtx; |
| 27 | |
| 28 | #define ALSRCD(x)(*(ALuint*)(x)->handle) (*(ALuint*)(x)->handle) |
| 29 | #define ALSRC(x)(*(ALuint*)((x)->dispatch)->handle) ALSRCD((x)->dispatch)(*(ALuint*)((x)->dispatch)->handle) |
| 30 | |
| 31 | static ALint queryi(ALuint source, ALenum q) |
| 32 | { |
| 33 | ALint ret; |
| 34 | alGetSourcei(source, q, &ret); |
| 35 | return ret; |
| 36 | } |
| 37 | static float queryf(ALuint source, ALenum q) |
| 38 | { |
| 39 | float ret; |
| 40 | alGetSourcef(source, q, &ret); |
| 41 | return ret; |
| 42 | } |
| 43 | static ALint state(ALuint source) |
| 44 | { |
| 45 | return queryi(source, AL_SOURCE_STATE0x1010); |
| 46 | } |
| 47 | |
| 48 | static SGuint maxSources(void) |
| 49 | { |
| 50 | alGetError(); |
| 51 | ALuint threshold = 256; |
| 52 | |
| 53 | ALuint max; |
| 54 | ALuint* buf = malloc(threshold * sizeof(ALuint)); |
| 55 | for(max = 1; max <= threshold; max++) |
| 56 | { |
| 57 | alGenSources(max, buf); |
| 58 | if(alGetError() != AL_NO_ERROR0) |
| 59 | { |
| 60 | max--; |
| 61 | break; |
| 62 | } |
| 63 | alDeleteSources(max, buf); |
| 64 | } |
| 65 | return max; |
| 66 | } |
| 67 | |
| 68 | SGbool SG_CALL__cdecl _sgAudioSourceInit(void) |
| 69 | { |
| 70 | audioDev = alcOpenDevice(NULL((void*)0)); |
| 71 | audioCtx = alcCreateContext(audioDev, NULL((void*)0)); |
| 72 | alcMakeContextCurrent(audioCtx); |
| 73 | |
| 74 | _sg_srcDisLength = maxSources(); |
| 75 | _sg_srcDisList = malloc(_sg_srcDisLength * sizeof(SGAudioSourceDispatch)); |
| Call to 'malloc' has an allocation size of 0 bytes |
| 76 | |
| 77 | SGuint i; |
| 78 | for(i = 0; i < _sg_srcDisLength; i++) |
| 79 | { |
| 80 | _sg_srcDisList[i].source = NULL((void*)0); |
| 81 | _sg_srcDisList[i].handle = malloc(sizeof(ALuint)); |
| 82 | alGenSources(1, _sg_srcDisList[i].handle); |
| 83 | } |
| 84 | |
| 85 | _sg_srcDestroy = sgListCreate(); |
| 86 | |
| 87 | return SG_TRUE1; |
| 88 | } |
| 89 | SGbool SG_CALL__cdecl _sgAudioSourceDeinit(void) |
| 90 | { |
| 91 | while(_sg_srcDestroy->head) |
| 92 | sgAudioSourceDestroy(sgListPopFirst(_sg_srcDestroy)); |
| 93 | sgListDestroy(_sg_srcDestroy); |
| 94 | |
| 95 | SGuint i; |
| 96 | for(i = 0; i <_sg_srcDisLength; i++) |
| 97 | { |
| 98 | alDeleteSources(1, _sg_srcDisList[i].handle); |
| 99 | free(_sg_srcDisList[i].handle); |
| 100 | } |
| 101 | free(_sg_srcDisList); |
| 102 | |
| 103 | alcMakeContextCurrent(NULL((void*)0)); |
| 104 | alcDestroyContext(audioCtx); |
| 105 | alcCloseDevice(audioDev); |
| 106 | |
| 107 | return SG_TRUE1; |
| 108 | } |
| 109 | |
| 110 | SGAudioSourceDispatch* SG_CALL__cdecl _sgAudioSourceGetFreeDispatch(SGAudioSource* source) |
| 111 | { |
| 112 | SGlong mini = -1; |
| 113 | float minf = HUGE_VAL__builtin_huge_val(); |
| 114 | |
| 115 | SGlong blanki = -1; |
| 116 | SGuint processed; |
| 117 | SGuint queued; |
| 118 | |
| 119 | SGlong i; |
| 120 | for(i = 0; i <_sg_srcDisLength; i++) |
| 121 | { |
| 122 | if(_sg_srcDisList[i].source == NULL((void*)0)) |
| 123 | { |
| 124 | _sg_srcDisList[i].source = source; |
| 125 | return &_sg_srcDisList[i]; |
| 126 | } |
| 127 | processed = queryi(ALSRCD(&_sg_srcDisList[i])(*(ALuint*)(&_sg_srcDisList[i])->handle), AL_BUFFERS_PROCESSED0x1016); |
| 128 | queued = queryi(ALSRCD(&_sg_srcDisList[i])(*(ALuint*)(&_sg_srcDisList[i])->handle), AL_BUFFERS_QUEUED0x1015); |
| 129 | if(processed == queued) |
| 130 | blanki = i; |
| 131 | if(_sg_srcDisList[i].source->priority < minf) |
| 132 | { |
| 133 | mini = i; |
| 134 | minf = _sg_srcDisList[i].source->priority; |
| 135 | } |
| 136 | } |
| 137 | |
| 138 | |
| 139 | if((blanki >= 0) || (mini >= 0)) |
| 140 | { |
| 141 | if(blanki >= 0) |
| 142 | i = blanki; |
| 143 | else if(mini >= 0) |
| 144 | i = mini; |
| 145 | |
| 146 | _sg_srcDisList[i].source->dispatch = NULL((void*)0); |
| 147 | _sg_srcDisList[i].source = source; |
| 148 | return &_sg_srcDisList[i]; |
| 149 | } |
| 150 | |
| 151 | |
| 152 | return NULL((void*)0); |
| 153 | } |
| 154 | |
| 155 | SGAudioSource* SG_CALL__cdecl sgAudioSourceCreate(float priority, float volume, float pitch, SGbool looping) |
| 156 | { |
| 157 | SGListNode* node; |
| 158 | SGListNode* next; |
| 159 | for(node = _sg_srcDestroy->head; node; node = next) |
| 160 | { |
| 161 | next = node->next; |
| 162 | if(!sgAudioSourceIsPlaying(node->item)) |
| 163 | { |
| 164 | sgAudioSourceDestroy(node->item); |
| 165 | sgListRemoveNode(_sg_srcDestroy, node); |
| 166 | } |
| 167 | } |
| 168 | |
| 169 | SGAudioSource* source = malloc(sizeof(SGAudioSource)); |
| 170 | source->priority = priority; |
| 171 | |
| 172 | source->dispatch = _sgAudioSourceGetFreeDispatch(source); |
| 173 | |
| 174 | if(source->dispatch == NULL((void*)0)) |
| 175 | { |
| 176 | free(source); |
| 177 | return NULL((void*)0); |
| 178 | } |
| 179 | |
| 180 | sgAudioSourceSetVolume(source, volume); |
| 181 | sgAudioSourceSetPitch(source, pitch); |
| 182 | sgAudioSourceSetLooping(source, looping); |
| 183 | |
| 184 | return source; |
| 185 | } |
| 186 | void SG_CALL__cdecl sgAudioSourceDestroy(SGAudioSource* source) |
| 187 | { |
| 188 | if(source == NULL((void*)0)) |
| 189 | return; |
| 190 | |
| 191 | sgAudioSourceUnqueueBuffers(source, sgAudioSourceGetNumQueuedBuffers(source)); |
| 192 | |
| 193 | |
| 194 | if(source->dispatch != NULL((void*)0)) |
| 195 | source->dispatch->source = NULL((void*)0); |
| 196 | free(source); |
| 197 | } |
| 198 | void SG_CALL__cdecl sgAudioSourceDestroyLazy(SGAudioSource* source) |
| 199 | { |
| 200 | sgAudioSourceSetLooping(source, SG_FALSE0); |
| 201 | sgListAppend(_sg_srcDestroy, source); |
| 202 | } |
| 203 | |
| 204 | void SG_CALL__cdecl sgAudioSourcePlay(SGAudioSource* source) |
| 205 | { |
| 206 | if(source == NULL((void*)0)) |
| 207 | return; |
| 208 | if(source->dispatch == NULL((void*)0)) |
| 209 | return; |
| 210 | |
| 211 | alSourcePlay(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
| 212 | } |
| 213 | SGbool SG_CALL__cdecl sgAudioSourceIsPlaying(SGAudioSource* source) |
| 214 | { |
| 215 | if(source == NULL((void*)0)) |
| 216 | return SG_FALSE0; |
| 217 | if(source->dispatch == NULL((void*)0)) |
| 218 | return SG_FALSE0; |
| 219 | |
| 220 | return state(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)) == AL_PLAYING0x1012; |
| 221 | } |
| 222 | void SG_CALL__cdecl sgAudioSourcePause(SGAudioSource* source) |
| 223 | { |
| 224 | if(source == NULL((void*)0)) |
| 225 | return; |
| 226 | if(source->dispatch == NULL((void*)0)) |
| 227 | return; |
| 228 | |
| 229 | alSourcePause(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
| 230 | } |
| 231 | SGbool SG_CALL__cdecl sgAudioSourceIsPaused(SGAudioSource* source) |
| 232 | { |
| 233 | if(source == NULL((void*)0)) |
| 234 | return SG_FALSE0; |
| 235 | if(source->dispatch == NULL((void*)0)) |
| 236 | return SG_FALSE0; |
| 237 | |
| 238 | return state(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)) == AL_PAUSED0x1013; |
| 239 | } |
| 240 | void SG_CALL__cdecl sgAudioSourceRewind(SGAudioSource* source) |
| 241 | { |
| 242 | if(source == NULL((void*)0)) |
| 243 | return; |
| 244 | if(source->dispatch == NULL((void*)0)) |
| 245 | return; |
| 246 | |
| 247 | alSourceRewind(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
| 248 | } |
| 249 | |
| 250 | |
| 251 | |
| 252 | |
| 253 | |
| 254 | |
| 255 | |
| 256 | |
| 257 | |
| 258 | |
| 259 | |
| 260 | |
| 261 | void SG_CALL__cdecl sgAudioSourceStop(SGAudioSource* source) |
| 262 | { |
| 263 | if(source == NULL((void*)0)) |
| 264 | return; |
| 265 | if(source->dispatch == NULL((void*)0)) |
| 266 | return; |
| 267 | |
| 268 | alSourceStop(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)); |
| 269 | } |
| 270 | SGbool SG_CALL__cdecl sgAudioSourceIsStopped(SGAudioSource* source) |
| 271 | { |
| 272 | if(source == NULL((void*)0)) |
| 273 | return SG_FALSE0; |
| 274 | if(source->dispatch == NULL((void*)0)) |
| 275 | return SG_FALSE0; |
| 276 | |
| 277 | return state(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle)) == AL_STOPPED0x1014; |
| 278 | } |
| 279 | SGbool SG_CALL__cdecl sgAudioSourceIsActive(SGAudioSource* source) |
| 280 | { |
| 281 | if(source == NULL((void*)0)) |
| 282 | return SG_FALSE0; |
| 283 | if(source->dispatch == NULL((void*)0)) |
| 284 | return SG_FALSE0; |
| 285 | |
| 286 | SGuint processed = sgAudioSourceGetNumProcessedBuffers(source); |
| 287 | SGuint queued = sgAudioSourceGetNumQueuedBuffers(source); |
| 288 | |
| 289 | return processed != queued; |
| 290 | } |
| 291 | |
| 292 | size_t SG_CALL__cdecl sgAudioSourceGetNumProcessedBuffers(SGAudioSource* source) |
| 293 | { |
| 294 | if(source == NULL((void*)0)) |
| 295 | return 0; |
| 296 | if(source->dispatch == NULL((void*)0)) |
| 297 | return 0; |
| 298 | |
| 299 | return queryi(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_BUFFERS_PROCESSED0x1016); |
| 300 | } |
| 301 | size_t SG_CALL__cdecl sgAudioSourceGetNumQueuedBuffers(SGAudioSource* source) |
| 302 | { |
| 303 | if(source == NULL((void*)0)) |
| 304 | return 0; |
| 305 | if(source->dispatch == NULL((void*)0)) |
| 306 | return 0; |
| 307 | |
| 308 | return queryi(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_BUFFERS_QUEUED0x1015); |
| 309 | } |
| 310 | |
| 311 | void SG_CALL__cdecl sgAudioSourceQueueBuffers(SGAudioSource* source, SGAudioBuffer** buffers, size_t numbuffers) |
| 312 | { |
| 313 | if(source == NULL((void*)0)) |
| 314 | return; |
| 315 | if(source->dispatch == NULL((void*)0)) |
| 316 | return; |
| 317 | |
| 318 | size_t i; |
| 319 | for(i = 0; i < numbuffers; i++) |
| 320 | sgAudioSourceQueueBuffer(source, buffers[i]); |
| 321 | } |
| 322 | void SG_CALL__cdecl sgAudioSourceQueueBuffer(SGAudioSource* source, SGAudioBuffer* buffer) |
| 323 | { |
| 324 | if(source == NULL((void*)0)) |
| 325 | return; |
| 326 | if(source->dispatch == NULL((void*)0)) |
| 327 | return; |
| 328 | |
| 329 | alSourceQueueBuffers(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), 1, buffer->handle); |
| 330 | } |
| 331 | void SG_CALL__cdecl sgAudioSourceUnqueueBuffer(SGAudioSource* source) |
| 332 | { |
| 333 | if(source == NULL((void*)0)) |
| 334 | return; |
| 335 | if(source->dispatch == NULL((void*)0)) |
| 336 | return; |
| 337 | |
| 338 | ALuint dummy; |
| 339 | alSourceUnqueueBuffers(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), 1, &dummy); |
| 340 | } |
| 341 | void SG_CALL__cdecl sgAudioSourceUnqueueBuffers(SGAudioSource* source, size_t numbuffers) |
| 342 | { |
| 343 | if(source == NULL((void*)0)) |
| 344 | return; |
| 345 | if(source->dispatch == NULL((void*)0)) |
| 346 | return; |
| 347 | |
| 348 | ALuint* dummies = malloc(numbuffers * sizeof(ALuint)); |
| 349 | alSourceUnqueueBuffers(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), numbuffers, dummies); |
| 350 | free(dummies); |
| 351 | } |
| 352 | |
| 353 | void SG_CALL__cdecl sgAudioSourceSetPosition3f(SGAudioSource* source, float x, float y, float z) |
| 354 | { |
| 355 | if(source == NULL((void*)0)) |
| 356 | return; |
| 357 | if(source->dispatch == NULL((void*)0)) |
| 358 | return; |
| 359 | |
| 360 | alSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_POSITION0x1004, x, y, z); |
| 361 | } |
| 362 | void SG_CALL__cdecl sgAudioSourceSetPosition2f(SGAudioSource* source, float x, float y) |
| 363 | { |
| 364 | sgAudioSourceSetPosition3f(source, x, y, 0.0f); |
| 365 | } |
| 366 | void SG_CALL__cdecl sgAudioSourceGetPosition3f(SGAudioSource* source, float* x, float* y, float* z) |
| 367 | { |
| 368 | if(source == NULL((void*)0)) |
| 369 | return; |
| 370 | if(source->dispatch == NULL((void*)0)) |
| 371 | return; |
| 372 | |
| 373 | float tmp; |
| 374 | if(!x) x = &tmp; |
| 375 | if(!y) y = &tmp; |
| 376 | if(!z) z = &tmp; |
| 377 | |
| 378 | alGetSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_POSITION0x1004, x, y, z); |
| 379 | } |
| 380 | void SG_CALL__cdecl sgAudioSourceGetPosition2f(SGAudioSource* source, float* x, float* y) |
| 381 | { |
| 382 | sgAudioSourceGetPosition3f(source, x, y, NULL((void*)0)); |
| 383 | } |
| 384 | |
| 385 | void SG_CALL__cdecl sgAudioSourceSetVelocity3f(SGAudioSource* source, float x, float y, float z) |
| 386 | { |
| 387 | if(source == NULL((void*)0)) |
| 388 | return; |
| 389 | if(source->dispatch == NULL((void*)0)) |
| 390 | return; |
| 391 | |
| 392 | alSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_VELOCITY0x1006, x, y, z); |
| 393 | } |
| 394 | void SG_CALL__cdecl sgAudioSourceSetVelocity2f(SGAudioSource* source, float x, float y) |
| 395 | { |
| 396 | sgAudioSourceSetVelocity3f(source, x, y, 0.0f); |
| 397 | } |
| 398 | void SG_CALL__cdecl sgAudioSourceGetVelocity3f(SGAudioSource* source, float* x, float* y, float* z) |
| 399 | { |
| 400 | if(source == NULL((void*)0)) |
| 401 | return; |
| 402 | if(source->dispatch == NULL((void*)0)) |
| 403 | return; |
| 404 | |
| 405 | float tmp; |
| 406 | if(!x) x = &tmp; |
| 407 | if(!y) y = &tmp; |
| 408 | if(!z) z = &tmp; |
| 409 | |
| 410 | alGetSource3f(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_VELOCITY0x1006, x, y, z); |
| 411 | } |
| 412 | void SG_CALL__cdecl sgAudioSourceGetVelocity2f(SGAudioSource* source, float* x, float* y) |
| 413 | { |
| 414 | sgAudioSourceGetVelocity3f(source, x, y, NULL((void*)0)); |
| 415 | } |
| 416 | |
| 417 | |
| 418 | |
| 419 | |
| 420 | void SG_CALL__cdecl sgAudioSourceSetPitch(SGAudioSource* source, float pitch) |
| 421 | { |
| 422 | if(source == NULL((void*)0)) |
| 423 | return; |
| 424 | if(source->dispatch == NULL((void*)0)) |
| 425 | return; |
| 426 | |
| 427 | alSourcef(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_PITCH0x1003, pitch); |
| 428 | } |
| 429 | float SG_CALL__cdecl sgAudioSourceGetPitch(SGAudioSource* source) |
| 430 | { |
| 431 | if(source == NULL((void*)0)) |
| 432 | return SG_NAN__builtin_nanf("0"); |
| 433 | if(source->dispatch == NULL((void*)0)) |
| 434 | return SG_NAN__builtin_nanf("0"); |
| 435 | |
| 436 | return queryf(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_PITCH0x1003); |
| 437 | } |
| 438 | |
| 439 | void SG_CALL__cdecl sgAudioSourceSetVolume(SGAudioSource* source, float volume) |
| 440 | { |
| 441 | if(source == NULL((void*)0)) |
| 442 | return; |
| 443 | if(source->dispatch == NULL((void*)0)) |
| 444 | return; |
| 445 | |
| 446 | alSourcef(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_GAIN0x100A, volume); |
| 447 | } |
| 448 | float SG_CALL__cdecl sgAudioSourceGetVolume(SGAudioSource* source) |
| 449 | { |
| 450 | if(source == NULL((void*)0)) |
| 451 | return SG_NAN__builtin_nanf("0"); |
| 452 | if(source->dispatch == NULL((void*)0)) |
| 453 | return SG_NAN__builtin_nanf("0"); |
| 454 | |
| 455 | return queryf(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_GAIN0x100A); |
| 456 | } |
| 457 | |
| 458 | void SG_CALL__cdecl sgAudioSourceSetLooping(SGAudioSource* source, SGbool looping) |
| 459 | { |
| 460 | if(source == NULL((void*)0)) |
| 461 | return; |
| 462 | if(source->dispatch == NULL((void*)0)) |
| 463 | return; |
| 464 | |
| 465 | alSourcei(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_LOOPING0x1007, looping); |
| 466 | } |
| 467 | SGbool SG_CALL__cdecl sgAudioSourceGetLooping(SGAudioSource* source) |
| 468 | { |
| 469 | if(source == NULL((void*)0)) |
| 470 | return SG_FALSE0; |
| 471 | if(source->dispatch == NULL((void*)0)) |
| 472 | return SG_FALSE0; |
| 473 | |
| 474 | return queryi(ALSRC(source)(*(ALuint*)((source)->dispatch)->handle), AL_LOOPING0x1007) != 0; |
| 475 | } |