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| 14 | |
| 15 | #define SG_BUILD_LIBRARY |
| 16 | #include <siege/graphics/surface.h> |
| 17 | #include <siege/graphics/bitmap.h> |
| 18 | #include <siege/graphics/draw.h> |
| 19 | #include <siege/core/window.h> |
| 20 | |
| 21 | #include <stdlib.h> |
| 22 | #include <stdio.h> |
| 23 | #include <math.h> |
| 24 | |
| 25 | #include "../internal/gl.h" |
| 26 | |
| 27 | SGbool SG_CALL__cdecl _sgSurfaceInit(void) |
| 28 | { |
| 29 | return SG_TRUE1; |
| 30 | } |
| 31 | SGbool SG_CALL__cdecl _sgSurfaceDeinit(void) |
| 32 | { |
| 33 | return SG_TRUE1; |
| 34 | } |
| 35 | |
| 36 | SGSurface* SG_CALL__cdecl sgSurfaceCreateBitmap(SGBitmap* bmp, SGbool delbmp) |
| 37 | { |
| 38 | size_t width; |
| 39 | size_t height; |
| 40 | SGenum bpp; |
| 41 | void* data; |
| 42 | |
| 43 | sgBitmapGetData(bmp, &width, &height, &bpp, &data); |
| 44 | SGSurface* surface = sgSurfaceCreateData(width, height, bpp, data); |
| 45 | if(delbmp) |
| 46 | sgBitmapDestroy(bmp); |
| 47 | return surface; |
| 48 | } |
| 49 | SGSurface* SG_CALL__cdecl sgSurfaceCreateStream(SGStream* stream, SGbool delstream) |
| 50 | { |
| 51 | SGBitmap* bmp = sgBitmapCreateStream(stream, delstream); |
| 52 | if(!bmp) return NULL((void*)0); |
| 53 | return sgSurfaceCreateBitmap(bmp, SG_TRUE1); |
| 54 | } |
| 55 | SGSurface* SG_CALL__cdecl sgSurfaceCreateFile(const char* fname) |
| 56 | { |
| 57 | SGStream* stream = sgStreamCreateFile(fname, "r"); |
| 58 | if(!stream) |
| 59 | { |
| 60 | fprintf(stderr(&_iob[2]), "Could not load image %s\n", fname); |
| 61 | return NULL((void*)0); |
| 62 | } |
| 63 | return sgSurfaceCreateStream(stream, SG_TRUE1); |
| 64 | } |
| 65 | SGSurface* SG_CALL__cdecl sgSurfaceCreateData(SGuint width, SGuint height, SGenum bpp, void* data) |
| 66 | { |
| 67 | SGTexture* texture = sgTextureCreateData(width, height, bpp, data); |
| 68 | if(!texture) return NULL((void*)0); |
| 2 | | Assuming 'texture' is non-null | |
|
| |
| 69 | |
| 70 | SGSurface* surface = sgSurfaceCreateTexture(texture, SG_TRUE1); |
| 4 | | Calling 'sgSurfaceCreateTexture' | |
|
| 71 | if(!surface) |
| 72 | sgTextureDestroy(texture); |
| 73 | return surface; |
| 74 | } |
| 75 | SGSurface* SG_CALL__cdecl sgSurfaceCreateTexture(SGTexture* texture, SGbool deltex) |
| 76 | { |
| 77 | SGSurface* surface = malloc(sizeof(SGSurface)); |
| |
| 78 | if(!surface) return NULL((void*)0); |
| 6 | | Assuming 'surface' is non-null | |
|
| |
| 79 | |
| 80 | surface->fboid = malloc(sizeof(GLuint)); |
| 81 | surface->rbid = malloc(sizeof(GLuint)); |
| 82 | surface->texture = NULL((void*)0); |
| 83 | surface->deltex = SG_FALSE0; |
| 84 | |
| 85 | glGenFramebuffersEXT(1, surface->fboid); |
| 86 | glGenRenderbuffersEXT(1, surface->rbid); |
| 87 | |
| 88 | if(!sgSurfaceSetTexture(surface, texture, deltex)) |
| |
| 89 | { |
| 90 | surface->texture = NULL((void*)0); |
| 91 | sgSurfaceDestroy(surface); |
| 9 | | Calling 'sgSurfaceDestroy' | |
|
| 12 | | Returning; memory was released via 1st parameter | |
|
| 92 | } |
| 93 | |
| 94 | return surface; |
| 13 | | Use of memory after it is freed |
|
| 95 | } |
| 96 | SGSurface* SG_CALL__cdecl sgSurfaceCreate(SGuint width, SGuint height, SGenum bpp) |
| 97 | { |
| 98 | return sgSurfaceCreateData(width, height, bpp, NULL((void*)0)); |
| 1 | Calling 'sgSurfaceCreateData' | |
|
| 99 | } |
| 100 | void SG_CALL__cdecl sgSurfaceDestroy(SGSurface* surface) |
| 101 | { |
| 102 | glDeleteRenderbuffersEXT(1, surface->rbid); |
| 103 | glDeleteFramebuffersEXT(1, surface->fboid); |
| 104 | free(surface->rbid); |
| 105 | free(surface->fboid); |
| 106 | if(surface->deltex && surface->texture) |
| |
| 107 | sgTextureDestroy(surface->texture); |
| 108 | free(surface); |
| |
| 109 | } |
| 110 | |
| 111 | SGbool SG_CALL__cdecl sgSurfaceSetTexture(SGSurface* surface, SGTexture* texture, SGbool deltex) |
| 112 | { |
| 113 | if(!texture) return SG_FALSE0; |
| 114 | if(surface->deltex) |
| 115 | { |
| 116 | if(surface->texture != texture) |
| 117 | sgTextureDestroy(surface->texture); |
| 118 | } |
| 119 | surface->texture = texture; |
| 120 | surface->deltex = deltex; |
| 121 | |
| 122 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT0x8D40, GLFBO(surface)(*(GLuint*)(surface)->fboid)); |
| 123 | glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT0x8D40, GL_COLOR_ATTACHMENT0_EXT0x8CE0, GL_TEXTURE_2D0x0DE1, GLTEX(texture)(*(GLuint*)(texture)->handle), 0); |
| 124 | |
| 125 | glBindRenderbufferEXT(GL_RENDERBUFFER_EXT0x8D41, GLRB(surface)(*(GLuint*)(surface)->rbid)); |
| 126 | glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT0x8D41, GL_DEPTH_COMPONENT240x81A6, texture->width, texture->height); |
| 127 | glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT0x8D40, GL_DEPTH_ATTACHMENT_EXT0x8D00, GL_RENDERBUFFER_EXT0x8D41, GLRB(surface)(*(GLuint*)(surface)->rbid)); |
| 128 | glBindRenderbufferEXT(GL_RENDERBUFFER_EXT0x8D41, 0); |
| 129 | |
| 130 | GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT0x8D40); |
| 131 | |
| 132 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT0x8D40, 0); |
| 133 | return status == GL_FRAMEBUFFER_COMPLETE_EXT0x8CD5; |
| 134 | } |
| 135 | SGTexture* SG_CALL__cdecl sgSurfaceGetTexture(SGSurface* surface) |
| 136 | { |
| 137 | return surface->texture; |
| 138 | } |
| 139 | |
| 140 | void SG_CALL__cdecl sgSurfaceSetData(SGSurface* surface, size_t width, size_t height, SGenum bpp, void* data) |
| 141 | { |
| 142 | sgTextureSetData(surface->texture, width, height, bpp, data); |
| 143 | sgSurfaceSetTexture(surface, surface->texture, surface->deltex); |
| 144 | } |
| 145 | void SG_CALL__cdecl sgSurfaceSetSubData(SGSurface* surface, size_t x, size_t y, size_t width, size_t height, SGenum bpp, void* data) |
| 146 | { |
| 147 | sgTextureSetSubData(surface->texture, x, y, width, height, bpp, data); |
| 148 | } |
| 149 | void* SG_CALL__cdecl sgSurfaceGetData(SGSurface* surface) |
| 150 | { |
| 151 | return sgTextureGetData(surface->texture); |
| 152 | } |
| 153 | void SG_CALL__cdecl sgSurfaceFreeData(void* data) |
| 154 | { |
| 155 | sgTextureFreeData(data); |
| 156 | } |
| 157 | |
| 158 | void SG_CALL__cdecl sgSurfaceDrawRads3f2f2f1f(SGSurface* surface, float x, float y, float z, float xscale, float yscale, float xoffset, float yoffset, float angle) |
| 159 | { |
| 160 | sgTextureDrawRads3f2f2f1f(surface->texture, x, y, z, xscale, yscale, xoffset, yoffset, angle); |
| 161 | } |
| 162 | void SG_CALL__cdecl sgSurfaceDrawDegs3f2f2f1f(SGSurface* surface, float x, float y, float z, float xscale, float yscale, float xoffset, float yoffset, float angle) |
| 163 | { |
| 164 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, z, xscale, yscale, xoffset, yoffset, angle * SG_PI3.14159265358979323846 / 180.0); |
| 165 | } |
| 166 | void SG_CALL__cdecl sgSurfaceDrawRads2f2f2f1f(SGSurface* surface, float x, float y, float xscale, float yscale, float xoffset, float yoffset, float angle) |
| 167 | { |
| 168 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, 0.0, xscale, yscale, xoffset, yoffset, angle); |
| 169 | } |
| 170 | void SG_CALL__cdecl sgSurfaceDrawDegs2f2f2f1f(SGSurface* surface, float x, float y, float xscale, float yscale, float xoffset, float yoffset, float angle) |
| 171 | { |
| 172 | sgSurfaceDrawDegs3f2f2f1f(surface, x, y, 0.0, xscale, yscale, xoffset, yoffset, angle); |
| 173 | } |
| 174 | void SG_CALL__cdecl sgSurfaceDrawRads3f2f1f(SGSurface* surface, float x, float y, float z, float xscale, float yscale, float angle) |
| 175 | { |
| 176 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, z, xscale, yscale, 0.0, 0.0, angle); |
| 177 | } |
| 178 | void SG_CALL__cdecl sgSurfaceDrawDegs3f2f1f(SGSurface* surface, float x, float y, float z, float xscale, float yscale, float angle) |
| 179 | { |
| 180 | sgSurfaceDrawDegs3f2f2f1f(surface, x, y, z, xscale, yscale, 0.0, 0.0, angle); |
| 181 | } |
| 182 | void SG_CALL__cdecl sgSurfaceDrawRads2f2f1f(SGSurface* surface, float x, float y, float xscale, float yscale, float angle) |
| 183 | { |
| 184 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, 0.0, xscale, yscale, 0.0, 0.0, angle); |
| 185 | } |
| 186 | void SG_CALL__cdecl sgSurfaceDrawDegs2f2f1f(SGSurface* surface, float x, float y, float xscale, float yscale, float angle) |
| 187 | { |
| 188 | sgSurfaceDrawDegs3f2f2f1f(surface, x, y, 0.0, xscale, yscale, 0.0, 0.0, angle); |
| 189 | } |
| 190 | void SG_CALL__cdecl sgSurfaceDrawRads3f1f(SGSurface* surface, float x, float y, float z, float angle) |
| 191 | { |
| 192 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, z, 1.0, 1.0, 0.0, 0.0, angle); |
| 193 | } |
| 194 | void SG_CALL__cdecl sgSurfaceDrawDegs3f1f(SGSurface* surface, float x, float y, float z, float angle) |
| 195 | { |
| 196 | sgSurfaceDrawDegs3f2f2f1f(surface, x, y, z, 1.0, 1.0, 0.0, 0.0, angle); |
| 197 | } |
| 198 | void SG_CALL__cdecl sgSurfaceDrawRads2f1f(SGSurface* surface, float x, float y, float angle) |
| 199 | { |
| 200 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, 0.0, 1.0, 1.0, 0.0, 0.0, angle); |
| 201 | } |
| 202 | void SG_CALL__cdecl sgSurfaceDrawDegs2f1f(SGSurface* surface, float x, float y, float angle) |
| 203 | { |
| 204 | sgSurfaceDrawDegs3f2f2f1f(surface, x, y, 0.0, 1.0, 1.0, 0.0, 0.0, angle); |
| 205 | } |
| 206 | void SG_CALL__cdecl sgSurfaceDraw3f2f2f(SGSurface* surface, float x, float y, float z, float xscale, float yscale, float xoffset, float yoffset) |
| 207 | { |
| 208 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, z, xscale, yscale, xoffset, yoffset, 0.0); |
| 209 | } |
| 210 | void SG_CALL__cdecl sgSurfaceDraw2f2f2f(SGSurface* surface, float x, float y, float xscale, float yscale, float xoffset, float yoffset) |
| 211 | { |
| 212 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, 0.0, xscale, yscale, xoffset, yoffset, 0.0); |
| 213 | } |
| 214 | void SG_CALL__cdecl sgSurfaceDraw3f2f(SGSurface* surface, float x, float y, float z, float xscale, float yscale) |
| 215 | { |
| 216 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, z, xscale, yscale, 0.0, 0.0, 0.0); |
| 217 | } |
| 218 | void SG_CALL__cdecl sgSurfaceDraw2f2f(SGSurface* surface, float x, float y, float xscale, float yscale) |
| 219 | { |
| 220 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, 0.0, xscale, yscale, 0.0, 0.0, 0.0); |
| 221 | } |
| 222 | void SG_CALL__cdecl sgSurfaceDraw3f(SGSurface* surface, float x, float y, float z) |
| 223 | { |
| 224 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, z, 1.0, 1.0, 0.0, 0.0, 0.0); |
| 225 | } |
| 226 | void SG_CALL__cdecl sgSurfaceDraw2f(SGSurface* surface, float x, float y) |
| 227 | { |
| 228 | sgSurfaceDrawRads3f2f2f1f(surface, x, y, 0.0, 1.0, 1.0, 0.0, 0.0, 0.0); |
| 229 | } |
| 230 | void SG_CALL__cdecl sgSurfaceDraw(SGSurface* surface) |
| 231 | { |
| 232 | sgSurfaceDrawRads3f2f2f1f(surface, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f); |
| 233 | } |
| 234 | |
| 235 | void SG_CALL__cdecl sgSurfaceTarget(SGSurface* surface) |
| 236 | { |
| 237 | glPushAttrib(GL_VIEWPORT_BIT0x00000800); |
| 238 | glViewport(0, 0, surface->texture->width, surface->texture->height); |
| 239 | glMatrixMode(GL_PROJECTION0x1701); |
| 240 | glPushMatrix(); |
| 241 | glLoadIdentity(); |
| 242 | glOrtho(0, surface->texture->width, surface->texture->height, 0, 127, -128); |
| 243 | glMatrixMode(GL_MODELVIEW0x1700); |
| 244 | |
| 245 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT0x8D40, GLFBO(surface)(*(GLuint*)(surface)->fboid)); |
| 246 | } |
| 247 | void SG_CALL__cdecl sgSurfaceUntarget(SGSurface* surface) |
| 248 | { |
| 249 | glMatrixMode(GL_PROJECTION0x1701); |
| 250 | glPopMatrix(); |
| 251 | glMatrixMode(GL_MODELVIEW0x1700); |
| 252 | glPopAttrib(); |
| 253 | |
| 254 | glBindFramebufferEXT(GL_FRAMEBUFFER_EXT0x8D40, 0); |
| 255 | } |
| 256 | void SG_CALL__cdecl sgSurfaceClear4f(SGSurface* surface, float r, float g, float b, float a) |
| 257 | { |
| 258 | sgSurfaceTarget(surface); |
| 259 | sgDrawClear4f(r, g, b, a); |
| 260 | sgSurfaceUntarget(surface); |
| 261 | } |
| 262 | void SG_CALL__cdecl sgSurfaceClear3f(SGSurface* surface, float r, float g, float b) |
| 263 | { |
| 264 | sgSurfaceClear4f(surface, r, g, b, 1.0f); |
| 265 | } |
| 266 | void SG_CALL__cdecl sgSurfaceClear2f(SGSurface* surface, float g, float a) |
| 267 | { |
| 268 | sgSurfaceClear4f(surface, g, g, g, a); |
| 269 | } |
| 270 | void SG_CALL__cdecl sgSurfaceClear1f(SGSurface* surface, float g) |
| 271 | { |
| 272 | sgSurfaceClear4f(surface, g, g, g, 1.0f); |
| 273 | } |
| 274 | void SG_CALL__cdecl sgSurfaceClear4ub(SGSurface* surface, SGubyte r, SGubyte g, SGubyte b, SGubyte a) |
| 275 | { |
| 276 | sgSurfaceClear4f(surface, r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f); |
| 277 | } |
| 278 | void SG_CALL__cdecl sgSurfaceClear3ub(SGSurface* surface, SGubyte r, SGubyte g, SGubyte b) |
| 279 | { |
| 280 | sgSurfaceClear4f(surface, r / 255.0f, g / 255.0f, b / 255.0f, 1.0f); |
| 281 | } |
| 282 | void SG_CALL__cdecl sgSurfaceClear2ub(SGSurface* surface, SGubyte g, SGubyte a) |
| 283 | { |
| 284 | sgSurfaceClear4f(surface, g / 255.0f, g / 255.0f, g / 255.0f, a / 255.0f); |
| 285 | } |
| 286 | void SG_CALL__cdecl sgSurfaceClear1ub(SGSurface* surface, SGubyte g) |
| 287 | { |
| 288 | sgSurfaceClear4f(surface, g / 255.0f, g / 255.0f, g / 255.0f, 1.0f); |
| 289 | } |
| 290 | void SG_CALL__cdecl sgSurfaceClear(SGSurface* surface) |
| 291 | { |
| 292 | sgSurfaceClear4f(surface, 0.0f, 0.0f, 0.0f, 0.0f); |
| 293 | } |
| 294 | |
| 295 | void SG_CALL__cdecl sgSurfaceGetSize(SGSurface* surface, SGuint* width, SGuint* height) |
| 296 | { |
| 297 | sgTextureGetSize(surface->texture, width, height); |
| 298 | } |
| 299 | SGuint SG_CALL__cdecl sgSurfaceGetWidth(SGSurface* surface) |
| 300 | { |
| 301 | return sgTextureGetWidth(surface->texture); |
| 302 | } |
| 303 | SGuint SG_CALL__cdecl sgSurfaceGetHeight(SGSurface* surface) |
| 304 | { |
| 305 | return sgTextureGetHeight(surface->texture); |
| 306 | } |
| 307 | SGenum SG_CALL__cdecl sgSurfaceGetBPP(SGSurface* surface) |
| 308 | { |
| 309 | return sgTextureGetBPP(surface->texture); |
| 310 | } |