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| 14 |  | 
| 15 | #define SG_BUILD_MODULE | 
| 16 | #include <siege/physics/collision.h> | 
| 17 | #include <siege/core/entity.h> | 
| 18 |  | 
| 19 | #include <stdlib.h> | 
| 20 |  | 
| 21 | #include <chipmunk/chipmunk.h> | 
| 22 |  | 
| 23 |  | 
| 24 | void SG_CALL__cdecl _sg_cbPhysicsCollisionBegin(SGPhysicsShape* shape1, SGPhysicsShape* shape2, void* handle) | 
| 25 | { | 
| 26 | SGPhysicsCollision coll; | 
| 27 | coll.handle = handle; | 
| 28 | coll.shape1 = shape1; | 
| 29 | coll.shape2 = shape2; | 
| 30 |  | 
| 31 | if(shape1 && shape1->body->entity) | 
| 32 | { | 
| 33 | if(shape1->body->entity->lcCollisionBegin) | 
| 34 | shape1->body->entity->lcCollisionBegin(shape1->body->entity, shape2->body->entity, &coll); | 
| 35 | if(shape1->body->entity->lcCollisionOneBegin) | 
| 36 | shape1->body->entity->lcCollisionOneBegin(shape1->body->entity, shape2->body->entity, &coll); | 
| 37 | } | 
| 38 | if(shape2 && shape2->body->entity) | 
| 39 | { | 
| 40 | if(shape2->body->entity->lcCollisionBegin) | 
| 41 | shape2->body->entity->lcCollisionBegin(shape2->body->entity, shape1->body->entity, &coll); | 
| 42 | if(shape2->body->entity->lcCollisionTwoBegin) | 
| 43 | shape2->body->entity->lcCollisionTwoBegin(shape2->body->entity, shape1->body->entity, &coll); | 
| 44 | } | 
| 45 | } | 
| 46 | void SG_CALL__cdecl _sg_cbPhysicsCollisionPreSolve(SGPhysicsShape* shape1, SGPhysicsShape* shape2, void* handle) | 
| 47 | { | 
| 48 | SGPhysicsCollision coll; | 
| 49 | coll.handle = handle; | 
| 50 | coll.shape1 = shape1; | 
| 51 | coll.shape2 = shape2; | 
| 52 |  | 
| 53 | if(shape1 && shape1->body->entity) | 
|  | | 1 | Assuming pointer value is null |  | 
 | 
| 54 | { | 
| 55 | if(shape1->body->entity->lcCollision) | 
| 56 | shape1->body->entity->lcCollision(shape1->body->entity, shape2->body->entity, &coll); | 
| 57 | if(shape1->body->entity->lcCollisionOne) | 
| 58 | shape1->body->entity->lcCollisionOne(shape1->body->entity, shape2->body->entity, &coll); | 
| 59 | } | 
| 60 | if(shape2 && shape2->body->entity) | 
|  |  | 
| 61 | { | 
| 62 | if(shape2->body->entity->lcCollision) | 
|  |  | 
| 63 | shape2->body->entity->lcCollision(shape2->body->entity, shape1->body->entity, &coll); | 
|  | | 4 |  | Access to field 'body' results in a dereference of a null pointer (loaded from variable 'shape1') | 
 | 
| 64 | if(shape2->body->entity->lcCollisionTwo) | 
| 65 | shape2->body->entity->lcCollisionTwo(shape2->body->entity, shape1->body->entity, &coll); | 
| 66 | } | 
| 67 | } | 
| 68 | void SG_CALL__cdecl _sg_cbPhysicsCollisionPostSolve(SGPhysicsShape* shape1, SGPhysicsShape* shape2, void* handle) | 
| 69 | { | 
| 70 | } | 
| 71 | void SG_CALL__cdecl _sg_cbPhysicsCollisionSeparate(SGPhysicsShape* shape1, SGPhysicsShape* shape2, void* handle) | 
| 72 | { | 
| 73 | SGPhysicsCollision coll; | 
| 74 | coll.handle = handle; | 
| 75 | coll.shape1 = shape1; | 
| 76 | coll.shape2 = shape2; | 
| 77 |  | 
| 78 | if(shape1 && shape1->body->entity) | 
| 79 | { | 
| 80 | if(shape1->body->entity->lcCollisionEnd) | 
| 81 | shape1->body->entity->lcCollisionEnd(shape1->body->entity, shape2->body->entity, &coll); | 
| 82 | if(shape1->body->entity->lcCollisionOneEnd) | 
| 83 | shape1->body->entity->lcCollisionOneEnd(shape1->body->entity, shape2->body->entity, &coll); | 
| 84 | } | 
| 85 | if(shape2 && shape2->body->entity) | 
| 86 | { | 
| 87 | if(shape2->body->entity->lcCollisionEnd) | 
| 88 | shape2->body->entity->lcCollisionEnd(shape2->body->entity, shape1->body->entity, &coll); | 
| 89 | if(shape2->body->entity->lcCollisionTwoEnd) | 
| 90 | shape2->body->entity->lcCollisionTwoEnd(shape2->body->entity, shape1->body->entity, &coll); | 
| 91 | } | 
| 92 | } | 
| 93 |  | 
| 94 | void SG_CALL__cdecl sgPhysicsCollisionIgnore(SGPhysicsCollision* coll) | 
| 95 | { | 
| 96 | cpArbiterIgnore(coll->handle); | 
| 97 | } | 
| 98 |  | 
| 99 | size_t SG_CALL__cdecl sgPhysicsCollisionGetNumContacts(SGPhysicsCollision* coll) | 
| 100 | { | 
| 101 | return cpArbiterGetCount(coll->handle); | 
| 102 | } | 
| 103 | void SG_CALL__cdecl sgPhysicsCollisionGetPoint(SGPhysicsCollision* coll, size_t index, float* x, float* y) | 
| 104 | { | 
| 105 | float t; | 
| 106 | if(!x) x = &t; | 
| 107 | if(!y) y = &t; | 
| 108 |  | 
| 109 | cpVect v = cpArbiterGetPoint(coll->handle, index); | 
| 110 | *x = v.x; | 
| 111 | *y = v.y; | 
| 112 | } | 
| 113 | void SG_CALL__cdecl sgPhysicsCollisionGetNormal(SGPhysicsCollision* coll, size_t index, float* x, float* y) | 
| 114 | { | 
| 115 | float t; | 
| 116 | if(!x) x = &t; | 
| 117 | if(!y) y = &t; | 
| 118 |  | 
| 119 | cpVect v = cpArbiterGetNormal(coll->handle, index); | 
| 120 | *x = v.x; | 
| 121 | *y = v.y; | 
| 122 | } | 
| 123 | float SG_CALL__cdecl sgPhysicsCollisionGetDepth(SGPhysicsCollision* coll, size_t index) | 
| 124 | { | 
| 125 | return cpArbiterGetDepth(coll->handle, index); | 
| 126 | } | 
| 127 | void SG_CALL__cdecl sgPhysicsCollisionGetImpulse(SGPhysicsCollision* coll, float* x, float* y, SGbool friction) | 
| 128 | { | 
| 129 | float t; | 
| 130 | if(!x) x = &t; | 
| 131 | if(!y) y = &t; | 
| 132 |  | 
| 133 | cpVect v; | 
| 134 | if(friction) | 
| 135 | v = cpArbiterTotalImpulseWithFriction(coll->handle); | 
| 136 | else | 
| 137 | v = cpArbiterTotalImpulse(coll->handle); | 
| 138 | *x = v.x; | 
| 139 | *y = v.y; | 
| 140 | } | 
| 141 | SGPhysicsShape* SG_CALL__cdecl sgPhysicsCollisionGetShapeOne(SGPhysicsCollision* coll) | 
| 142 | { | 
| 143 | return coll->shape1; | 
| 144 | } | 
| 145 | SGPhysicsShape* SG_CALL__cdecl sgPhysicsCollisionGetShapeTwo(SGPhysicsCollision* coll) | 
| 146 | { | 
| 147 | return coll->shape2; | 
| 148 | } |